Tools: Autodesk 3ds Max 9
Autodesk 3ds Max 9
Available Here| Category: | Software |
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| Subcategory: | 3-D |
| Price: | $3,495.00 (with license) |
| Average Rating: | (35 Votes) |
Member Reviews
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- Roheer, Fri, 21 Sep 2007 15:56:44 UTC.
- 1st review
The most user friendly 3-D modeling program that I have used that doesn't lose rendering power and modeling capabilities due to how easy it is to use. Great for modeling, I absolutely love it. Super easy to teach yourself to use it and has great tutorials for first time users.
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- mirroredfire, Fri, 05 Oct 2007 20:41:52 UTC.
I started using 3ds max in its 3.0 version if I recall correctly, I have just recently got back into modeling with 3dsmax 9.0 and it is definitely 10x more user friendly than its previous versions. It is expensive, but you can do pretty much anything with it. Programs that used to be separate plug-ins are now integrated fully into the software and it is nothing short of great.
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- Hasan, Mon, 08 Oct 2007 22:25:50 UTC.
Well, I am working with this great software since 2000, and I could clearly see the many enhancements brought until the final version, if you want to know why did I choose it when I heard of Maya or Cinema4D or Softimage, I tell you :
3DS Max1 - offer the best user interface for first learners, unlike the other softwares, most of the panels and tools are shown which make it easier and faster to get to the needed tool (of course after some hours of practice)
2 - offer the help and tutorials files in an outstanding pedagogic way, before starting surfing the web looking for tutorials and so on, read the ones you have installed with the soft...
3 - has great file support, you can import and export to a bunch of other great softwares such as RealFlow, Autocad, Poser, Vue...
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- abclee, Wed, 10 Oct 2007 02:25:32 UTC.
I have AutoDesk 2008 and its great!!!!!
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- ElizabethBarndollar, Sat, 13 Oct 2007 13:42:56 UTC.
Wonderful product. Great for the creation of games, animation, and 3d graphics. Very happy with it.
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- monkey3, Thu, 18 Oct 2007 02:42:39 UTC.
As a student, I am always pleased when a product like this works so well. 3DMax has made learning the art of 3D modeling fun and challenging. I did not expect to pick up the features ans functions as quickly as I did, which has left me more time to work on my projects rather than beat my head in frustration. I still have a lot to learn about this product, but I am nevertheless impressed with the limitless possibilities this product offers. it is a shame that I cannot afford to have a copy for myself.
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- jorgegalan, Mon, 22 Oct 2007 13:19:06 UTC.
This is a powerful design program that allow you create a universe of elements and for different professional fields
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- jmercier76, Fri, 09 Nov 2007 02:10:11 UTC.
3D Studio Max shows us why it is consistently one of the industry leading 3D modeling and animating programs. The user interface does take some gegtting used to if one is making the transition from say Maya or another 3D editing software. However once you get into it the interface is quite intuitive. The Hotkey Shortcut map is very useful for those who want to speed things up and work in expert mode. Moving around an object or a sub-object is like a dream with a couple of key/mouse click combos. you can Zoom, Pan, Rotate, Dolly and more!
Max has also been amazing with it's particle systems. The presets are set up for a multitude of events and also come with changeable settings so if you know what kind of system you need you can make the appropriate changes to fit your project. Max also allows you to create you own particle systems from scratch enabling you to create amazing effects!
Max continues to astonish with its user reference guide. From beginner tutorials to complex intermediate projects, Max makes it easy to follow through and learn each part of the program. The Max community is so large in helpful that if there is something the kind doesn't cover the answer is just a few keystrokes away.
I have been using 3D Max for many years and have tried its competitors. I have found max to be the more solid and versatile of them all.
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- ReneeMcNamee, Sun, 09 Dec 2007 18:20:21 UTC.
Still some kinks in the modeling
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- Sasze, Sun, 03 Feb 2008 09:02:16 UTC.
I love what I can do with it and can't wait to learn more.
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- Grimbro, Tue, 11 Mar 2008 03:05:32 UTC.
I have been using 3D Studio since it was launched. Over the years the product has seen many ups and downs. In the past 5 years the series has really stood out well with a rock solid render and some of the best low poly modeling tools out there. But the software is overstuffed with features. As a member of the big 3 (Maya,XSI,3DS Max) it suffers from the same thing they all do. It tries to be a Jack of all trades and thus is the master of nothing. But Max has been around awhile and is a huge community of users and that makes it very well supported.It is very strong suite of tools for game development and its render still makes for some stunning cinematic results
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- kc_lefthanded, Mon, 17 Mar 2008 18:55:32 UTC.
I know that this product isn't cheap, but you can still buy a academic version for around $400. The only catch is that you are gonna have to prove that you are attending college or institute by showing some kind of identification. Other than that, everything works the same as the original. The same thing goes to Maya.
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- THEDARKONE, Fri, 09 May 2008 14:34:57 UTC.
PRODUCT IS GREAT CAN CREATE AMAZING ANIMATION WITH IT. I HAD SOMEWHAT OF A HARD TIME CATCHING ON BUT IS WORTH LEARNING.
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- sethGibsonTD, Tue, 17 Jun 2008 06:22:57 UTC.
Stability issues and odd backward compatibility aside, 3ds max is a great one stop shop for artists looking to get into or produce 3d content quickly and easily. More technical and workflow/pipeline oriented users may find more open platforms like Maya and XSI more suited to their needs, but overall 3ds max is a great introductory package.
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- MGebhart, Sun, 13 Jul 2008 19:53:28 UTC.
MAX is astonishing. I have used other 3D programs both on the PC and Mac sides. Maya, Cinema 4D, Lightwave and Blender. MAX gives you all the tools you need without having to buy modules like other programs.
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- Skato, Tue, 15 Jul 2008 18:29:13 UTC.
This is a standard program you will run into with alot of studios. So it's esstinal to get to know it.
Compared to maya it pales in comparison.
- I have always hated the scroll down bars, they are extremely time comsuming.
-The program also max's out at a limited poly count, making the available ram on your computer obsolute when using this program.
-The tool's for scrolling through the views are also none logical. You will find your self scrolling, and moving your mouse across the screen to get the tool you want more than you will be creating.- Flag as inappropriate
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- ljbcreative, Sun, 20 Jul 2008 01:16:59 UTC.
I am an instructor for 3ds Mac and once I found the right resources, it has been very easy to teach.
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- haseeb_ajmal, Sat, 02 Aug 2008 16:22:11 UTC.
im using this product fom last 10 years
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- BillMTracer, Thu, 02 Oct 2008 15:44:14 UTC.
I used 3ds Max on my last contract job, and I love it. What a wonderful tool. I couldn't have done the job without it.
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- chandrima, Fri, 24 Oct 2008 04:28:33 UTC.
3Ds Max is a very good soft. for both the beginners and pros of 3D since it's easy to learn and user-friendly .
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- rex, Tue, 04 Nov 2008 10:32:55 UTC.
I love this programm more than others !
3ds Max 9 RULEZ !!!!!!!!- Flag as inappropriate
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- JL2Design, Thu, 06 Nov 2008 05:24:01 UTC.
This is the 3D program that I have learned and I do like it for the most part but I don't care for the fact that most of the stuff that I model in scenes starts slowing down my system. I get too much geometry in there. I don't know, let me know if there is anything I can do to help that.
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- Aaronbrgrt, Thu, 27 Nov 2008 05:00:05 UTC.
It's awesome. I've only had slight problems with it and part of them were user issues! :) :) :)
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- morrisartworks, Sat, 06 Dec 2008 22:56:21 UTC.
Have a big computer, another piece of software that works well, is Blender, an open source program free to the user. Most require computers that can number crunch smoothly and then you, the artist, can have the fun. The way it should be
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- shredder777, Tue, 09 Dec 2008 01:35:07 UTC.
I use it 85% of the time! :D
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- Account Removed, Tue, 23 Dec 2008 20:16:18 UTC.
after 8 weeks of waiting ( and only about a week left in the sememster to like somewhat use it) i finally got to play around with it ( at school of course dont have enough money to get it myself otherwise i would) and soooooo far its great instead of the ple version bc now no water marks obviously and you can use the wate rand stuff sooo yaya
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- harrymaxb, Thu, 25 Dec 2008 04:57:40 UTC.
this is an excellent tool
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- stevem3d, Mon, 12 Jan 2009 16:20:14 UTC.
3ds max has been my bread and butter for years. I have used other programs (maya, lightwave, etc) for different projects. I maya alongside 3d studio for almost a year. I am most comfortable in 3ds, I am most productive in 3ds. It offers everything I could ask for, and it's always right where I expect it to be. For me, there is no other besides 3ds max!
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- zenox, Tue, 24 Feb 2009 18:49:47 UTC.
Easy to learn and very powerful tool for any aspect of design or presentation
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- catONmars, Thu, 05 Mar 2009 02:10:18 UTC.
I'm not the greatest 3D artist but I love using max 9. I just find it easier to model, light, and texture rather than other programs
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- npotapov, Fri, 10 Apr 2009 02:21:01 UTC.
This $3.5k program is one wallet burner, but what's even more amazing is the fact that its worth every cent. The industry standard, no doubt, since every 3d plug-in i can think of is designed to work with it...
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- juancarlossantillan, Fri, 08 May 2009 22:11:03 UTC.
good for plastic work
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- rdmlegend, Thu, 28 May 2009 21:51:13 UTC.
Strong Rendering system and great for industrial work.
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- RTE, Fri, 04 Sep 2009 21:36:34 UTC.
One for all world!
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- Fperez2009, Fri, 11 Sep 2009 17:13:45 UTC.
I use it my self
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