Education >> Browse Articles >> Education and Art
Never Undervalue Yourself
Grant Friedman
I am often asked to give advice to aspiring designers hoping to make it in the industry. I have always found this to be an awkward question for me to answer because even after 10 years, I still feel like I’m an aspiring designer myself. So when I’m asked that question I tend to think back to my early days; I try to think about the mistakes I’ve made, the successes that I’ve had, the good times and the bad. I try to think about all the experiences that made me the designer that I am today. I even try to take into consideration advice that I’ve received from others, but it seems that no matter how long I think about it, I tend to dwell on one piece of advice; a designer should NEVER undervalue themselves.
I’ve interviewed a lot of designers. I always ask the interviewee to give tips on how to make it in the industry. The answers tend to vary but a reoccurring theme always tends to revolve around education; that in order to succeed, designers need to learn art and design, they need to learn the software and techniques that are used in the industry and that they should enjoy their work. While I agree with this piece of advice 100%, I’ve always felt that it doesn’t quite prepare a young designer for the reality of the workplace. Yes, it is important to have an education in art and design. Yes, it is important know industry standard software and; yes, it is important to enjoy their work but none of that means a thing however unless you can earn a living from it.
Creatively Motivated
I’ve found that most designers that I have met genuinely love their job. I’m not surprised by this at all. Design can be a truly fulfilling profession. The problem is however that many designers feel so fulfilled that they don’t charge as much for their services as they actually should, or worse, they do the job for free. Some designers design as a hobby, some design professionally but don’t feel like their work is worth much; whatever the reason I’ve found that many designers, especially young ones undercut themselves and simply don’t charge a price that justifies the time they spent on the job.
Now we could argue about the quality of one’s work and how that relates to a project’s cost but I don’t want to get into that. It’s not the point of this article. If you’re a young designer and you’re reading this article, I want you to understand that YES, your work IS worth something and you should charge accordingly.
Starting Out
When I started off, I did a lot of work for free. This is sort of standard practice in the industry. Businesses or organizations convince you that because you’re young and new to the industry that your time is worth nothing, that the experience that you gain will be worth more than any money that they could pay you. Everyone, let’s be clear, this is simply not true. While the experience you gain from these early projects is important, your time is worth something and you should be compensated by more than just a pat on the back. Ask any designer who has fallen into this trap about whether or not it was worth it. They might tell you that the experience was helpful but they will also tell you that it took months, if not years to get past the stigma of being a designer who will work for free.
Do the Math
At this point you’re probably thinking to yourself, if working for free isn’t an option, then how much should I charge? Well, I can’t answer this question for you but I can point you in the right direction. To help you decide, let’s do a little math. How much money did you spend on your computer? How much money did you spend on software? Adobe Creative Suite costs a fortune but what about other software such as Microsoft Office or any third party plug-ins that you own? Do you have a big screen monitor? What about a pen tablet? And let’s not even forget the cost of your education. As I am sure that you know the cost of becoming a designer is enormous and at some point you will have to start making all the money you spent back. Working for free or for cheap will never help you succeed in that.
At this point in the article I hope that I have convinced you to start charging a price that justifies the time and expense that you have invested in the project that you’re working on. Agreeing upon a price for a project can be one of the toughest aspects of the design process and can be uncomfortable for many of us. Just remember that this is your business, this is your livelihood. At the end of the day, you have to pay your bills and you simply can’t be working for some one who has no interest in paying you. Don’t be afraid to turn down a project. Remember, it’s not personal, it’s business. Stick to your guns. Don’t undervalue yourself and eventually it will pay off.


cdwelley
5 months ago
22 comments
I completely agree with paulhamus, business classes should be required. My college didn't even offer anything like that- they told us just to take it at the local city college... Once I got out of school, I didn't even know where to start.
Derekvukovic
5 months ago
612 comments
:D
paulhamus
5 months ago
402 comments
Business classes should be required for all Art Majors in college. Because I did not get this education while I was in college, I'm left to struggle on my own way too much.
Colorburned
6 months ago
8 comments
nightEchoes, that's a very common concern that many designers have. "If I charge too much, the client won't hire me and if I charge too little then I'm being taken advantage of." This is something that you have to decide on your own. In my experience I have found that it's better in the long run to be fair to yourself and the client by charging a fee that you are happy with. Think of it this way, if you charge too little, you're going to be unhappy about the amount of time you're spending on the project in relation to your pay. Your unhappiness is almost surely going to show through in your work. Then you'll have an unhappy client. So be fair to yourself and the client and charge a fee that you're comfortable with. If you lose the client because of it, then so be it. If they can't afford you, then they will find a designer who might charge a lower fee but might also produce lower quality work.
BusyBunny
6 months ago
4 comments
What a great topic! Grant is absolutely correct about undervaluing yourself and the effect that has on your self-esteem. I'm on my 3rd career, 1 was business, where we expected interns to work for free "to pay their dues" and 2 was nursing, where salaries only go up when there is a shortage. Still men make more than women, with the theory being they have families to support.
So I'm going onto my first love, art in all it's potential money-making forms, at 45, I have a family to support!! I love being in touch with the positive, creative side of me. I have just started to drown out the voice of my parents, 'you can't make any $ at art!'Thanks everbody!
nightEchoes
6 months ago
4 comments
i have pencils, pens, paints, pastels, brushes, oils, acrylics, charcoal and various markers. oh, yeah - and a drawing board. i do facepainting. i do logos and custom designs. i do custom handpainted work on any surface. i go where the customer is. i don't draw with a computer and i don't have a degree. i'm good at what i do, but usually it's for a non-profit gig. sometimes i'll be asked what do you charge and i have no idea. i've gone 'low' and felt like i cheated myself. and then i've said what i thought was fair, and lost the job because i was too 'high.' a friend once said i should charge at least $50 an hour. i've never gotten that. even when i knew what i did was worth 5x 50 an hour. in my experience, if you don't undervalue yourself, you won't get the job. help, please?
miodrag
6 months ago
40 comments
ok si...you have invest in the project that I working.......it's only my busines and after this I think you be may frends...OK.stick my guns......
chairgirl
6 months ago
4 comments
Wow! Yes, I think we all get suckered into the unpaid internships etc when we are just starting out. It's SUCH an HONOR for us to get the opportunity to jot down our ideas and designs for free. And- of course as we're trying to impress, will do our very best efforts toward great design.
I did this very thing. My last semester in design school I took an internship with a local furniture design firm. I was honored, especially as "their intended intern from RISD had Mono, and wasn't allowed to work". Unpaid of course. From 9-5, 2 days per week I was pouring out design ideas for this firm. I was told not to sign or date my drawings.... While tons of my drawings were put into production-(what an honor, right?!) there were a few pieces that would actually propel the principal designer into "stardom". Books written, by him of course. National and international success with the piece- I saw it in Tokyo myself. Through the years the same designer has "come up with" several designs from my bundles of drawings, meanwhile the first pieces are still selling well.
It is tough being a young designer. If anything, I feel that all design schools should make it mandatory with a business class, and DO talk about this. We get taken advantage of a lot. Even these days, when I know how to charge and am a seasoned designer, I find this to be commonplace: people LOVE design, people HATE paying for design. Draw up contracts- do not start work without a retainer!