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Jonathan Ive: The Designer Behind Apple's Look
Nick Carson
Perhaps the most influential product designer of his generation, the soft-spoken Brit that steered Apple from failure to phenomenon discusses form, function and how brushes and plaster dust helped shape the man he is today.
“The design we practice isn’t about self expression. I don’t want to see a designer wagging his tail in my face. I want to see a problem solved, and in a way that acknowledges its context,” states the man behind some of the most understated yet revered designs of the last decade – from iMac to iPod, his mass-market consumer products are as sculptural as they are purposeful.
Gentle curves and translucent fruity shades may have made his name, but it’s the technical minutiae that really animate Jonathan Ive. Hours of sweat and head-scratching are channelled into the finest of functional details – innovations that could set the tail of the most reserved designer flapping furiously. But instead they’re carefully smoothed over in soothing white for that cool and effortless je ne sais quoi.
Reaching for one of any number of examples at his fingertips, Apple’s Senior Vice President of Design turns to the latest iMac. “The stand is a simple piece of aluminium which has been stamped and then rolled,” he begins, allowing himself a chuckle that – refreshingly – his British pronunciation of ‘aluminum’ isn’t met by raised eyebrows. “One of the problems we encountered was that you could adjust it, but the screen would wobble slightly. It was really frustrating.”
“We architected an entire system to iron this wobble out.” Ive’s notoriously self-effacing nature allows a flicker of pride to shine through. “A horseshoe foot that went below the stand. In between that and the stand was a cunning material designed to absorb the energy of the wobble.”
“We try to solve very complicated problems without letting people know how complicated the problem was,” he shrugs. “That’s the appropriate thing.” And this deep-rooted – and very British – notion of what is right and proper carries through into his resolute refusal to bask in individual glory. Rather like that horseshoe foot, he sees himself as one of many essential components meshed together beneath a polished and professional exterior.
“Teamwork is the only way – not out of principle, but out of necessity,” he reasons. “You can’t develop these ideas and take them to market by yourself.” Several members of the team that he praises as “ridiculously smart” have been together for over twelve years, resulting in intuitive, almost pre-verbal communication over the smallest of details.
But despite such close-knit familiarity, they’ve never worried about stagnation. Every time a fresh product is released under the Apple banner, for all the frenzied public adulation their core market is notoriously hard to please – for which he’s genuinely grateful for keeping standards high and avoiding complacency.
“Half of our customers are creatives; people who are incredibly tenacious and forever criticising what we’re doing. So that’s wonderful,” he enthuses. But your own criticism is easier to take, and Ive has always been keen to disconnect any sense of ego from the task at hand, in favour of rigorous self-analysis – a goal that he admits has taken many years to achieve.
Considering his first major gig out of college was co-founding an independent consultancy, Tangerine – developing everything from power tools to televisions – he’s settled pretty comfortably into the mould of a dedicated in-house team. But then he never took too well to the business side of things, and relishes the opportunity to plough all of his resources into the creative side, a luxury that most freelance designers simply can’t afford. Although it’s fair to say he’s earned it.
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CurtMaryAnn
over 2 years ago
96 comments
The article is important because the comment, "The design we practice isn’t about self expression. I don’t want to see a designer wagging his tail in my face. I want to see a problem solved, and in a way that acknowledges its context" is just one of the helpful princples mentioned. The article also gives a sensitive, in depth look at Ive. He makes it sound easy!
genefleeman
over 2 years ago
22 comments
His designs are fantastic but it would take another Brit to say he "steered Apple from failure to phenomenon".. Apple was turned around when Steve Jobs came back to the helm and it is his direction that pulled Apple from the brink of disaster.. It took Jobs to recognize this man's talent and to involve him in the whole Apple concept..to say he single-handedly saved apple is WAAAAAAAAYYYY off base. What about all the tech guys.. I guess they just sat around twiddling their collective thumbs? What about the marketing teams that sell the ideas to the public? i don't blame Jonathan Ives, he is right, it DOES take all of them to do this and ALL were instrumental in saving Apple from the Brink of failure but most of all it was replacing a very bad administrative team that had actuall PUT them on that brink.. That is where Jobs came in (came back in). Also there is a lot to be said for thoseso called "creatives" that make them keep high standards and a fan base that are fanaticals more so than just fans. I being one of them have and always will stick to my Mac even though buying a PC would have been more convenient, more economical, more of a support base when it comes to software developement. It gladdens my heart when I hear that "sosume" sound off when I start up my Mac... ALL of these things brought Apple back from failure.. Not one designer....
genefleeman
over 2 years ago
22 comments
His designs are fantastic but it would take another Brit to say he "steered Apple from failure to phenomenon".. Apple was turned around when Steve Jobs came back to the helm and it is his direction that pulled Apple from the brink of disaster.. It took Jobs to recognize this man's talent and to involve him in the whole Apple concept..to say he single-handedly saved apple is WAAAAAAAAYYYY off base. What about all the tech guys.. I guess they just sat around twiddling their collective thumbs? What about the marketing teams that sell the ideas to the public? i don't blame Jonathan Ives, he is right, it DOES take all of them to do this and ALL were instrumental in saving Apple from the Brink of failure but most of all it was replacing a very bad administrative team that had actuall PUT them on that brink.. That is where Jobs came in (came back in). Also there is a lot to be said for thoseso called "creatives" that make them keep high standards and a fan base that are fanaticals more so than just fans. I being one of them have and always will stick to my Mac even though buying a PC would have been more convenient, more economical, more of a support base when it comes to software developement. It gladdens my heart when I hear that "sosume" sound off when I start up my Mac... ALL of these things brought Apple back from failure.. Not one designer....